Product

GUI

System requirement: Archipelis Designer V2.0 runs on a Windows 2000 and above, Mac OS X 10.4 (Tiger) and 10.5 (Leopard).
This machine sould have at least 256 Mb of memory (1 Gb is prefered), a 3D graphic card and 50 Mb available on the main hard drive.

Archipelis Designer takes a different approach to creating 3D models by simply drawing its shape! Just draw the contour of the various shapes of the model (for example: the head, the body, the legs) and Archipelis Designer automatically merges them and applies textures. It is also possible to use a picture or photo as a background and follow the contours on it.

Thus, very simply and in about ten minutes, it is possible to create realistic organic models and to export them in widespread 3D formats like VRML, 3DS Max, DirectX or Google Sktechup and moreover Second Life. (See the user manual for complete list of features).

Purchase Windows 2.0 Version Purchase Mac 2.0 Version Get Demo User Manual

Features V1.1 V2
modeling with images only one up to 6 (cube face)
improved accuracy no yes
improved speed no yes
project saving yes yes
export into various formats yes yes
export into Second Life no yes
integration with SketchUp yes yes (no for Mac)
3D interaction when modeling no yes
shape stretching yes yes
shape Deformation no yes
intersection/differences
between shapes
yes yes
multiresolution yes yes (automatically set when modeling)
region of interest in the image yes (for group) yes with zoom
rendering styles of the 3D model yes yes
texture creation and modification yes yes
multi views modeling no up to 4
anaglyphic visualization
(red and blue glasses)
yes yes

archipelis in Windows and Mac version